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Events

Event #1: Trouble King
Fight Bowser in a classic Mushroom Kingdom Clash!
Difficulty: 3
Character: Mario
Type: Stock (Mario 2, Bowser 2)
Goal: Beat Bowser
Stage: Battlefield
My Hi Score: 0' 21" 11
Your Hi Score: _________
This is nothing at all. If you're already experienced with SSBM, you
should be able to beat the stuffing out of the King of Koopas. When the
battle starts, hold an upward Smash for Bowser to run into. He'll have
little to no defensive moves, so keep jumping around and knocking him
about, and then edge-guard when you feel that it's necessary. You'll
get rid of him in no time.

Event #2: Lord of the Jungle
A duel of epic proportions! Which ape is top banana?
Difficulty: 5
Character: DK
Type: Stock (Giant DK 2, Little DK 2)
Goal: Beat Little DK
Stage: Kongo Jungle
My Hi Score: 1' 07" 52
Your Hi Score: _________
At first, it'll seem like this battle is nothing. But you're WRONG.
Contrary to what it looks like, Little DK will have a big advantage
over you, in that any attack he does can hit you at the same level, and
only down atacks will hit him. Thus, what you should do is wait until
Little DK gets close, and then Hand Slap like crazy! He won't stand a
chance.

Event 3#: Bomb-fest
Bombs are everywhere in this explosive battle.
Difficulty: 6
Character: Any (whoever you do best as)
Type: Stock (You 1, Link 1, Samus 1)
Goal: Beat Link and Samus
Stage: Princess Peach's Castle
My Hi Score: 0' 18" 13
Your Hi Score: _________
What you want to do is get rid of Link and Samus, who are both crazy
about their bombs. You also get Poké Balls containing Electrode, Bob-
ombs, and Motion Sensor Bombs! What you should do is run away from
these guys until an item shows up. Toss it at them. If it's a Poké
Ball, just hang around until Electrode is about to explode, and then
JUMP OUT! It'll blow them out of the sky. MS Bombs also work wonders in
this Event.

Event #4: Dino-wrangling
A giant Yoshi is on the loose! Somebody stop it!
Difficulty: 2
Character: Any (Kirby recommended)
Type: Stock (You 3, Giant Yoshi 1)
Goal: Beat Giant Yoshi
Stage: Yoshi's Story
My Hi Score: 0' 21" 78
Your Hi Score: _________
Finally! Here's an EVent that's in your favor. Sort of. You've got
three lives, but Yoshi has just one. The problem is the Yoshi's giant!
What you should do is the same for every giant opponent: jump into them
and start attacking rapidly! This Giant character is much faster than
previous ones you've faced, so he might just be a match...
But probably not. Just try not to die and smack Giant Yoshi with any
Smash attack until he's KO'ed.

Event #5: Spare Change
Don't stop until you get 200 coins!
Difficulty: 2
Character: Ness
Type: Coin (Ness, Capt. Falcon)
Time Limit: 1 minute 20 seconds
Goal: Get 200 coins
Stage: Onett
My Hi Score: 34" 15
Your Hi Score: _________
The only difficult part about this battle is properly controlling Ness.
Capt. Falcon is pretty much a punching bag to supply you with coins.
Just attack Capt. Falcon a lot with strong attacks, pick up as many
coins as you can, try not to get KOed (but keep going if you did), and
don't waste time! Once your coin count (above your %) reaches 200, you
clear the game.

Event #6: Kirbys on Parade
Look out! A rainbow of Kirbys is after you!
Difficulty: 5
Character: Any (DK recommended)
Type: Stock (You 2, Pink Kirby 2, White Kirby 2, Blue Kirby 2)
Goal: Beat all the Kirbys
Stage: Fountain of Dreams
My Hi Score: 0' 37" 00
Your Hi Score: _________
This one can get a bit tough if you don't know how to handle the Kirbys
right. You can just use DK's Hand Slap (B+Down) to extinguish these
guys pretty easily. If you're playing as someone else, it's all about
darting here and there to beat up some Kirbys. Try to single one out
and clear his stock, and then going on to another. If they keep ending
up grouped together, try to sweep them out with one blow. This means
to Smash them together all at once. The Kirbys are twice as light as a
regular Kirby, meaning one good Smash attack will KO them at about 30%.
Just treat them like lighter, non-Mr. Saturn-Happy versions of Ness in
the Adventure Mode.

Event #7: Pokémon Battle
Use Poké Balls to duel with Pikachu.
Difficulty: 4
Character: Any (Fox or Capt. Falcon recommended)
Type: Stock (You 2, Pikachu 2)
Goal: Beat Pikachu
Stage: Pokémon Stadium
My Hi Score: 0' 19" 23
Your Hi Score: _________

Fox and Capt. Falcon are recommended because they're really fast. They
can outrun Pikachu, giving it the biggest disadvantage. Pikachu will be
immune to anything you do except from the Pokémon you throw. It's even
immune from the throw itself, taking damage only from its Pokémon. When
you'll be playing as Fox or Capt. Falcon, you'll need to dart back and
forth, evading Pikachu's attacks as you go, until a Poké Ball shows up.
Run there as fast as you can, pick it up, and throw it down. This is
the fastest possible way you can release a Pokémon. You may want to
wait for Pikachu to get close enough to you before throwing it, but he
will probably Smash you. Either way, just keep going, and once a
Snorlax or a Scizor or any other powerful Pokémon shows up, run off to
go grab another Poké Ball while Pikachu stands around getting caught
underneath the Sleeping Pokémon... Keep it up until you get lucky and
KO Pikachu. And again. It's a test of endurance.

Event #8: Hot Date on Brinstar
You're interfering with Samus's Brinstar raid!
Difficulty: 6
Character: Anyone (whoever you do best as)
Type: Stock (You 2, Samus 2)
Goal: Beat Samus
Stage: Brinstar
My Hi Score: 1' 07" 06
Your Hi Score: _________
This is just like a regular Stock match against Samus, except you start
out with 108% and Samus with 132%. I don't know where they got those
numbers, but just work with them. You want to execute a lot of Smash
attacks, because Samus will focus mainly on staying alive and attacking
you in the progress. Once Samus gets to 200% though, it's pretty safe
to say that Samus will be Star KOed with one Smash attack. Of course,
Samus can do it to you too. And if you have a particularly strong B
attack, like Ness's PK Flash or Luigi's Super Jump Punch, don't be
afraid to use that too.

Event #9: Hide 'n' Sheik
Only Sheik KO's count! Wait for the change...
Difficulty: 7
Character: Any (Charge-attacker recommended)
Type: Stock (You 1, Zelda 1, Zelda 1)
Goal: Beat the two Zeldas as Sheiks
Stage: Great Bay
My Hi Score: 1' 11" 58
Your Hi Score: _________
Dude, how cheap can you possibly get!? You can easily KO Zelda as Zelda
but won't exterminate them! They need to transform into Sheik before
you can rid them. Apparently they're exceptionally smart at taking
advantage of this, because as soon as they transform into Sheik, they
will hide and turn back to Zelda when you get close! They're probably
taunting you (not the same kind as the D-pad thing) by transforming
back when you're farther away. Also, when their damage gets high,
sometimes they'll be particularly sinister by KOing themselves as Zelda
so they appear back on the platform thingy with 0%! So what you should
do is use Pikachu's Pichu's or Luigi's charge attacks to hit them
unsuspectingly when they're standing on the right raft and you on the
left! Just start out as close to the right edge of the raft as possible
and charge up to the maximum. If you mastered Ness's PK Thunder, you
can also do the PK Headbutt to get rid of them pretty easily too.
Otherwise, build up on their damage and attack them from behind--the
CPU can get sneak-attacked. It's going to take time...and it's going to
be frustrating.

Event #10: All-Star Match 1
It's the Mario Stars: Mario, DK, Yoshi, Peach and Bowser.
Difficulty: 8
Character: Any (Whoever you do best as)
Type: All-Star (this means you fight a bunch of characters and accumu-
late damage between battles) (You 2, Mario 1, DK 1, Yoshi 1, Peach 1,
Bowser 1)
Time Limit: 4 minutes
Goal: Beat Bowser
Stage: Yoshi's Island, Jungle Japes, Yoshi's Story, Peach's Castle, and
Final Destination
My Hi Score: 1' 15" 43
Your Hi Score: _________
If Hide 'n' Sheik was tough, better not try this one...It blows Event 9
out of the water. Mario, Yoshi, and DK are pretty simple-minded: They
walk around and occasionaly attack you. Atack them ruthlessly and Smash
them when they're at about 100%. Peach will be a bit tougher than the
previous three, but you can still do what you did. She's just going to
use a lot of Smash attacks. As for Bowser, by then you've probably have
lost a life and takenm some damage, no thanks to Peach... Just keep
attacking him and never letting him get one on you. Just to reassure
you, it will take a couple of tries before you can get this one done.


To get beyond All-Star Match 1, you have to have beaten a majority of
the Event #1-10. If you can't divide or are just plain stupid, it means
at least 6 cleared.


Event #11: King of the Mountain
Ice Climbers protect their turf! Just try to survive!
Difficulty: 7
Character: Any (Preferably a good jumper)
Type: Stock (You 1, Ice Climbers Infinite, Ice Climbers Infinite)
Time Limit: 1 minute)
Goal: Survive a minute
Stage: Icicle Mountain
My Hi Score: 2 KOs
Your Hi Score: _________
You're not going to focus on getting rid of anyone in this Event. You
just have to stay alive. The Ice Climbers are pretty fast and have
mastered the art of blocking, meaning they're nearly invincible. All
you have to do is basically play tag with the Ice Climbers, going from
one side of the screen to another, dropping and going up platforms, and
attacking them when necessary. Remember that you don't have to KO them
to win; just make it through the minute. I know my advice isn't quite
top notch here, but 80% of this Event all comes down to skill.

Event #12: Seconds, Anyone?
Take out Capt. Falcon in less than seven seconds!
Difficulty: 8
Character: Any (Mr. Game & Watch recommended)
Type: Time Stock (You 1, Capt. Falcon 1)
Time Limit: 7 seconds
Goal: Beat Capt. Falcon
Stage: Mute City
My Hi Score: 0' 00" 93
Your Hi Score: _________
looks hard, isn't it? Well, it's actually not impossible, because not
only is Capt. Falcon a complete wimp, but both you and the Captain are
set to 100% at the beginning. Use Judgment as Mr. Game & Watch and hope
you get lucky. :)

Event #13: Yoshi's Egg
Try to protect the single Yoshi egg from being broken!
Difficulty: 6
Character: Yoshi
Type: Time (Yoshi, Pikachu, Fox, DK)
Time Limit: 55 seconds
Goal: Don't let the Yoshi Egg break!
Stage: Rainbow Cruise
My Hi Score: 2 KOs
Your Hi Score: _________
Pick up the Yoshi Egg on the mast of the ship when the battle starts.
After that, go into the evasive, taking advantage of Yoshi's great
jumping abilities. You don't want to go for KOs yet if you haven't
beaten this Event yet, because any KO will be very hard, since not only
are you up against computer players who are pretty good, but you'll
have to do some babysitting as well. If it isn't clear to you, it means
that if you're going to KO someone, you'll need to watch the egg at all
times, because the whiny CPU will pick it up when they get close and
throw it! If it breaks by having it Smash attacked once or regular-
attacked three times, or if it's thrown off the stage, you lose.

Event #14: Trophy Tussle 1
Face off for a trophy! The prize this time is Goomba!
Difficulty: 7
Character: Any (Whoever you do best as)
Type: Time Stock (You 2, Random 2, Random 2, Random 2)
Time Limit: 3 minutes
Goal: Beat everyone else
Stage: Goomba Trophy
My Hi Score: 0' 58" 80
Your Hi Score: _________
Make sure you've finished all of the past events, (maybe except for
All-Star Match 1) because if you haven't, you'll be biting off more
than you can chew. You select a character, and then you fight against
three randomly generated computer players. It's a free-for-all (no
teams), and it all comes down to your skills. If you've had a fair
amount of experience with SSBM, here's the place for training.
What you want to do is get rid of one person at a time. Of course, they
tend to bunch up, so a well-timed Smash Attack after charging up when
they're approaching should blow them away. From what I know, I have yet
to see a computer player survive five Smash Attacks unless they're all
non-charged, so hang in there and build up your skill!

Event #15: Girl Power
A group of femme fatales have dropped by for a visit...
Difficulty: 8
Character: Any (Preferably a heavy one, though any will do)
Type: Stock (You 2, Peach 2, Samus 2, Zelda 2)
Goal: Beat the Femme Fatales
Stage: Fountain of Dreams
My Hi Score: 1' 41" 43
Your Hi Score: _________
This would be a cinch...IF YOU WEREN'T SO DARN TINY!  If you're good,
you can stand up pretty well, but there's three of them and half of you
in a pretty small stage. They don't move around very much, and except
for Samus, they don't attack much either. Since they're so big compared
to little ol' you, you should focus on jumping right at them and
attacking to get their damage up. Then, Smash them off at about 110%.
Items, which seem to appear Very High, should also be used to your best
advantage.


Only have 15 Events? You'll need to reach 10 EVents you've won to
advance.


Event #16: Kirby's Air-Raid
Warp Stars Are Everywhere! Climb aboard and hang on...
Difficulty: 4
Character: Kirby
Type: Time Stock (You 1, Kirby Team 10)
Time Limit: 38 seconds
Goal: Beat the Kirby Team
Stage: Corneria
My Hi Score: 0' 21" 99
Your Hi Score: _________
This is all about speed and timing. You've got 38 seconds to get rid of
10 seemingly-invincible Kirbys. Or are they? The only way to destroy
them is to use the Warp Stars that should start appearing everywhere.
Because you have a little more than one second after picking one up
before you crash right down again, look for a group of Kirbys walking
around. Wait until they're about 10 feet going toward you before you
pick up the Warp Star. Also, getting one by the back parts of the stage
is a big no-no, because you'll just be wasting time, since the yellow
Kirbys will never go there. Also, you can steer a Warp Star slightly to
the left or right if you're still having trouble.

Event #17: Bounty Hunters
Fight a fellow bounty hunter for the bounty on Bowser!
Difficulty: 7
Character: Samus
Type: Time Stock (Samus 1 & Capt. Falcon 1, Bowser 1)
Time Limit: 2 minutes
Goal: KO Bowser, not Capt. Falcon
Stage: Jungle Japes
My Hi Score: 0' 13" 90
Your Hi Score: _________
For a while, I wasn't able to clear this stage because I had no idea
what they meant. A lot of times, I thought I KOed Bowser, but it seems
that Capt. Falcon did it. If Capt. Falcon KOs Bowser or Bowser kills
himself, you lose. What makes it so hard is this: You're Samus, paired
up with a Level 9 Capt. Falcon as your teammate, so you can't hurt him
unless you get an Electrode or something, up against a Level 1 Bowser.
If Capt. Falcon kills himself, god! Proceed to killing Bowser to win.
If the Captain stays on board (no pun intended), then wait for him to
rack up Bowser's damage, and when you feel there's an opportunity,
Smash Bowser into next week.

Event #18: Link's Adventure
Everyone has a dark side... Link has two!
Difficulty: 9
Character: Link
Type: Stock (Link 2, Dark Link 2)
Goal: Beat Dark Link
Stage: Hyrule Temple
My Hi Score: 2' 21" 53
Your Hi Score: _________
This Event is wayyy beyond the league of any Event before it and a lot
of the Events after it too. Sure, you may have fought teams, had some
disadvantages, and fought teams while having disadvantages, but this
time, unless you're a real good Link player, Dark Link will kick your
butt left and right. He's not only faster than you, but he's also
pretty much mastered the art of close combat. This, therefore, exposes
Dark Link's weak spot: not-so-close combat. You want to pelt Dark Link
with Arrows, Boomerangs, and Bombs, because any projectile thrown at
Dark Link will hit him, doing some damage. Items also work wonders.
once his % is in the triple digits, do whatever you can to sabotage his
little mission to kill you (both of them) with Items that are available
around you. I'd recommend powerful Items, like the MS Bomb, the Poké
Ball, the Bob-omb, and the Freezie. This may seem like this Event is
really easy, but remember that Dark Link is really speedy, so he could
already be ready in close combat by the time you whip out your neat
little projectile.

Event #19: Peach's Peril
Bowser's after Peach! Guard her until time runs out.
Difficulty: 8
Character: Mario
Type: Time Stock (Mario 1, Peach 1, Bowser Infinite)
Time Limit: 1 minute
Goal: Let Peach survive for one minute
Stage: Final Destination
My Hi Score: 1 KO
Your Hi Score: _________
This doesn't quite stand up to Link's Adventure, but it's still pretty
damn hard. You're Mario, teamed up with Peach, who's simply programmed
to walk back and forth like a Psygnosis Lemming, and you've got a mid-
level Bowser after Peach. Bowser won't bother to try to combat you; he
just wants to get his hands on Peach. Since you only have a minute, you
better start slowing down Bowser, and what better way is there than to
grab him? If you can grab him, preferably after attacking him, you can
just hold him as long as possible (don't throw or attack him) and you
got yourself 5 seconds. It's not much when compared to 60, but this is
something you can do over and over again. Like in previous Events where
your score is KOs rather than time, you don't have to KO Bowser to win
this Event.

Event #20: All-Star Match 2
Nintendo's realistic stars are out in force.
Difficulty: 8
Character: Any (Whoever you do best as)
Type: All-Star (You 2, Samus 1, Link 1, Zelda 1, Capt. 1, Fox 1)
Time Limit: 4 mintues
Goal: Beat Fox
Stage: Brinstar, Great Bay, Temple, Mute City, Corneria
My Hi Score: 1' 58" 28
Your Hi Score: _________
Event #20 features a second All-Star Match. This time, you face off
against the "serious" characters--those who are meant to have propor-
tions like real people and aren't too based on the concept called
"comedy". The first battle is Samus. Jump to the middle platform, and
you should get the first hit. Just keep duking it out, and once Samus
is KOed, you go on to fight Link in the Great Bay. He too is stupid.
Charge up your forward Smash attack and let him have it when he gets
close. He'll keep coming back for more, so keep it up until he's KOed.
Zelda's a bit tougher. If your character has a good upward Smash attack
then lure her onto the rooftop thing on the upper left (not the tiny
one, but the hallway-like one). Drop down, and when she follows, use
that upward Smash attack (forward if you don't have a good upward Smash
and pray it hits). Do what you did for Link. Capt. Falcon is going to
be a bit tough. He'll be up to the exact same tricks in other 1-P modes
so jump when his Raptor Boost is coming at you at the beginning. After
that, just use your best tactics after a bunch of practice. If you have
not lost a life yet, don't be afraid to. I actually advise you do,
since the Cap'n will be your hardest opponent. Well, when he's at 120%
or above. If you die before then, just pummel him some more while
you're still invincible. If you've met the requirements, then Smash
away at him! Fox will be your last opponent. He's really not all that
impressive, but if you ever let your guard down, you'll be KOed before
you know it. Just prepare a forward Smash and let him have it when you
think it's close enough, and keep hitting away at him and he won't
stand a chance. The Arwings will try to keep this from being easy
though.


To get anywhere further, you need to win at least 16 of the Events
above.


Event #21: Ice Breaker
Your cold mission...is to KO both Nanas.
Difficulty: 9
Character: Any (Dr. Mario recommended)
Type: Time Stock (You 1, Ice Climbers 1, Ice CLimbers 1)
Time Limit: 1 minute
Goal: KO the two Nanas without KOing any Popo
Stage: Princess Peach's Castle
My Hi Score: 0' 23" 06
Your Hi Score: _________
Just remember that Popo is the one in the blue and Nana is in pink. The
reason I recommend Dr. Mario is because of his Dr. Tornado attack. It
throws the two eskimos in different directions. Usually. You start out
next to a pair of Ice Climbers. Get to them and do a Dr. Tornado, and
when it ends, follow where Nana goes and ruthlessly attack her, and
try not to get Popo close, because you may have to start all over.
Depending on where you are, after about 10 seconds of bashing her, do
either an upward or forward Smash attack to finish her. Now ignore the
Popo and head to the other side. Better check your timer, because if
you've got less than 15 seconds left, you won't be able to pull it off
unless you want to press your luck. Do the Dr. Tornado, and try not to
hit Popo when you Smash Attack Nana, and you've cleared the level. It
may be more convenient to throw a Popo to the other one, so they'll be
grouped together. It makes KOing the Nanas easier, but you have two
Popos jumping around and you waste time throwing Popo to the other
side.

Event #22: Super Mario 128
Battle 128 tiny Marios on a wild endurance match!
Difficulty: 8
Character: Any (Link, DK, Luigi, and Mr. Game & Watch recommended)
Type: Stock (You 1, Little Mario Team 128)
Goal: Beat the Little Mario Team
Stage: Mushroom Kingdom II
My Hi Score: 2' 29" 06
Your Hi Score: _________
This one may be a real doozy if you don't pick one of the characters I
recommend above. That's because this is like taking on the 100-Man
Melee, except with 28 more enemies and they're Marios. As Link, stay
where you are, if possible, and Spin Attack when anyone gets close. DK
can simply use his Hand Slap. It KOs them faster and has a wider range,
but they can hit you while you do this. Luigi can use the Luigi Cyclone
to wipe them out, also pretty efficiently, but luigi tends to get
tossed around pretty easily. Finally, Mr. Game & Watch players can mash
the A button while standing to one side. It doesn't have nearly as much
power as the other attacks, but you'll be almost invulnerable when you
do this. Like any team with 10 or more memners, the last one or two
will try to hide from you. In this case, just go and do some old-
fashioned butt whooping.

Event #23: Slippy's Invention
Slippy: With my new device, you guys'll be invisible!
Difficulty: 9
Character: Any (Kirby recommended)
Type: Stock (You 2, Fox 2, Falco 2)
Goal: Beat Fox and Falco
Stage: Venom
My Hi Score: 2' 25" 99
Your Hi Score: _________
Slippy has always been by far the most annoying member of the Star Fox
crew, and for the first time on the Gamecube, he'll get on your nerves
again. He's a mechanical genius, and he takes the credit for this Event
where you'll be fighting an invisible Fox and an invisible Falco. Keep
in mind that although you'll have a hard time seeing them, they have no
problem seeing themselves, and particularly you, because you're
visible. Therefore, you'll have to pick on a computer player weakness,
using Kirby's Stone attack! Right off the bat, float straight up, and
when Kirby is at his last jump, come straight down with a Stone attack.
Naturally, both Fox and Falco will be right in your path, and if you
hit it just right, you'll do 18% damage to both of them. Change back
immediately and take to the air as fast as you can to repeat the cycle.
Just keep this up, occasionally changing location, and you can easily
get their %'s really high. Well, higher than yours. This method takes a
while, as you can see from my record, but it's the easiest, and if you
are reading this to beat the Event, which you probably are, you'd
rather have the easiest way than the fastest, right? Sometimes, they'll
get a hit on you, and you can get sent flying...Don't worry. You've got
2 lives. However, so do they.
wareagle2k@yahoo.com has a thing to say about this: Just choose Pichu
and use his/her [forward] smash, I was able to complete the level in
under 30 seconds, this level drove me crazy for days until I chose
Pichu, but Pichu's smash throws them right off the board giving you an
easy win ...


Event #24: The Yoshi Herd
Yoshis, Yoshis, everywhere! Defeat 30 in under 30 seconds.
Difficulty: 8
Character: Any (Dr. Mario recommended)
Type: Time Stock (You 1, Yoshi Team 30)
Time Limit: 2 minutes
Goal: Beat Yoshi Team
Stage: Yoshi's Island
My Hi Score: 1' 22" 50
Your Hi Score: _________
Normally, for speed, I would recommend Capt. Falcon, or maybe Fox, but
because of the VERY uneven terrain and the hole you may make in the
middle from a Falcon Punch or Fox Illusion, Dr. Mario takes the cake
for this place. You fight Yoshis, three at a time. They're a cinch, at
least until the giant Yoshi comes to town. The main factor behind this
being an Event somewhere around the middle of the list is from the time
limit. You get 2 minutes, or 120 seconds, or 1/30 of a hour to finish
off the Yoshis, so just walk right up to one and use the Super Jump
Punch to almost instantly KO them. If you see a couple or even three
group together, you're in luck! Multiple KOs saves plenty of time. This
should be easy. If not, practice with Dr. Mario until you can consis-
tently KO Yoshis really quickly. You should have somewhere between 45
seconds to 1 minute when the Giant Yoshi comes, who's always the last
one. Go ruthless and attack him to the right side of the stage, pushing
him towards the blast line, or, if you're almost offscreen and feel
like it, do an upward Smash attack to Star KO Giant Yoshi.

Event #25: Gargantuans
Giant Bowser vs. Giant DK in a spectacular war of titans!
Difficulty: 9
Character: Bowser
Type: Stock (Bowser 1, DK 2, Mario 1, Peach 1)
Goal: Beat Giant DK
Stage: Fourside
My Hi Score: 0' 19" 25
Your Hi Score: _________

Out of the pure comicality of this Event, they decide to add in two
more players who don't seem to influence this Event at all. You're
playing as a Giant Bowser, and your opponent is a Giant DK. There's
also a tiny Mario and a tiny Peach thrown in for good measure, the
comic relief. As if this whole game isn't already comic relief. You may
have noticed that I beat this Event in 19 seconds, but that doesn't
mean it's easy. That's because DK has two lives and you only have one.
He's also pretty good at fighting, and damage from both parties can
reach 300% or 400% in seconds. Try to cash in on Lady Luck, and hope
that DK falls in through the gaps after taking out Mario and Peach. To
increase your chances, when DK's coming your way, start your Fire
Breath to interrupt his flow. If he doesn't get KOed, better start
doing this manually, and during his last life, he'll be much smarter.
Whether he fell down through the spaces between the buildings or not,
that's where you should be aiming, rather than outward to the blast
line. If he falls through the gaps, he has very little chance of making
it out, since his jumping is much more useful horizontal than vertical.

If you're still missing half of the Events, you'll need to beat 22
Events. See which ones you haven't beaten and get to work!

Event #26: Trophy Tussle 2
Another match for a prize...who will get Entei?
Difficulty: 7
Character: Any (Whoever you do best as)
Type: Time Stock (You 2, Random 2, Random 2, Random 2)
Time Limit: 3 minutes
Goal: Beat everyone else
Stage: Entei Trophy
My Hi Score: 1' 00" 01
Your Hi Score: _________
If you've been storming through the Events to get this far, then these
three idiots you'l face won't be very hard, because they're at almost
the same difficulty as Trophy Tussle 1. There will be two who will gang
up on you, and there'll be one who just hangs out at Entei's head. He
will only attack whenever necessary, so take him out first. Then
proceed to finishing off the other two. Items help out a LOT. Trust me.
Also, you'll be battling in Entei's cloud-like thing on his back, so
remember where you placed your MS Bombs. If you're new to this Event,
your most important thing to be aware of is the time. You've got 3
minutes, that's 180 seconds, to take out these three. Therefore, try
your best, use the Z button when you're about to lose, and eventually,
you'll be the victor. You may also want to try quitting and coming back
to see if the opponents are now people you're good against.

Event #27: Cold Armor
These metal bounty hunters take no prisoners!
Difficulty: 10
Character: Samus
Type: Stock (Samus 1, Metal Samus 2, Metal Samus 2, Metal Samus 2)
Goal: Beat the 3 Metal Samuses
Stage: Brinstar Depths
My Hi Score: 2' 26" 40
Your Hi Score: _________
If you're trying to clear the Events in order, you'll come straight to
a screeching halt when you get to 27. This...Event...is...HELL. You
have one life, and you need to take out three Samuses, who each have 2
lives, and are all metal. I can't tell the Samuses apart, but if you
can, the best way to go at this is the single out a Samus, if you can
even do it to a metallic character. Of course, you obviosuly can't, so
here's where the real eagle-eyes have a field day: Just KO one Samus
twice, because they're all dummies, though three of them with a Metal
advantage will be tough, even if they're dummies. Once one is gone, the
other two will fall like, as they say in Johnny Bravo, a bad soufflé.
If you don't have eagle eyes, skip this Event and clear the other ones
you have before attempting this one. If you can clear tyhe other Events
up to 40, then you'll finally be ready to beat Cold Armor.

Event #28: Puffballs Unite!
Kirbys galore...each with a unique ability!
Difficulty: 8
Character: Any (Dr. Mario recommended)
Type: Stock (You 1, Kirby Team 15)
Goal: Beat the Kirby Team
Stage: Green Greens
My Hi Score: 0' 23" 55
Your Hi Score: _________
This is just like the Kirby Team in the Adventure Mode. If you play as
Dr. Mario, this'll be a snap. Just Super Jump Punch everyone from the
bottom platform, since the Kirbys like to hang out on the platforms
above. I got the record you see above without even trying to set one.
It's that easy.

Event #29: Triforce Gathering
Enter Ganondorf! Team up with Zelda and fight evil!
Difficulty: 7
Character: Link
Type: Stock (Link 1, Zelda 1, Ganondorf 2)
Goal: Beat Ganondorf with Zelda intact
Stage: Hyrule Temple
My Hi Score: 1' 02" 07
Your Hi Score: _________
Oh man...I have to type this up all over again because I accidentally
permanently deleted this part of the FAQ...I need to be more careful
next time... OKay, so anyway, don't forget that in order to win at this
Event, you need to keep Zelda alive. This isn't like Event 19, Peach's
Peril, since you're supposed to get rid of Ganondorf, and Zelda does
some fighting. It might relieve you to know that yes, she does trans-
form. Use all of the tricks you've learned that are common to all
computer players against Ganondorf, because you'll get an extra-special
reward for beating him. Ganondorf tends to bring the fight to the right
side of the arena, and you should follow him, because Zelda will and
she'll get beaten up if you don't. Use any items you can against the
big Gerudo, and edge-guarding at the right edge helps out a LOT. You'll
end up doing a majority of the fighting though, since due to stats
differences between Zelda and Ganondorf, Ganondorf can make quick work
out of Zelda.

If you're lacking Event #30, check the ones you've beaten and see if
they're below 27. If they are, better start beating some Events!


Event #30: All-Star Match 3
Kirby, Pikachu, Ness and Ice Climbers want to fight!
Difficulty: 9
Character: Any (whoever you do best as)
Type: All-Star (You 2, Kirby 1, Pikachu 1, Ness 1, Ice Climbers 1)
Goal: Beat Ice Climbers
Stage: Fountain of Dreams, Pokémon Stadium, Onett, Icicle Mountain
My Hi Score: 2' 39" 45
Your Hi Score: _________
Going relentless on Kirby and Pikachu will get you through this Event.
Obviously, if you made it this far, the first two will be a snap. Ness
and the Ice Climbers, on the other hand, are some real tough cookies!
Ness may be well-equipped to take you out from the ground, but even
though real Ness experts excel much more in the air, this Ness
apparently doesn't. You can easily get him to over 100%, and then
unleash a charged Smash atack at him when he approaches you. The best
place, since Onett has so many platforms everywhere, would have to be
the telephone wires on the right. If you have at least 1' 30" left when
you face the Ice Climbers (of which you probably don't), then keep
jumping. They can't keep up with the scrolling when it gets fast. If
you don't, then attack them from the platform below. After a while,
they'll stand little chance from a well-timed Smash attack, because the
blast line is so close to the heat. Or should I say cold?

If you cleared all the Events above and still can't go any further,
see if you already unlocked Luigi, Falco, Young Link, Dr. Mario, and
Jigglypuff, because they're part of the requirements to get the next 10
Events.

Event #31: Mario Bros. Madness
A classic plumber clash in the Mushroom Kingdom!
Difficulty: 8
Character: Any (Kirby recommended)
Type: Time (You vs. Mario & Luigi)
Time Limit: 2 minutes
Goal: Get more points than the Mario Bros.
Stage: Mushroom Kingdom
My Hi Score: 3 KOs
Your Hi Score: _________
It's normally quite difficult, but with Kirby, it's a cinch. Actually,
it SHOULD be a cinch, but the other brother will sure know how to put a
monkey wrench straight into these plans. WHat you should do is stay on
the left side of the stage, pretty close to where you start. Luigi
should be the first one to head over to where you are. He'll try to
sneak around you by doing a Green Missile over the blocks above your
head, so turn around when he passes above you. Then, suck him up and
spit him (A button after swallowing) into the blast zone. Be quick,
becuase Mario will approach you all the while and attack you as soon as
you start inhaling! Sicne you can't inhale both of them at once, this
will become a major pain, so try to dodge them from the left part of
the arena to the right as you go.

Event #32: Target Acquired
Incoming Arwings! KO Jigglypuff more than they do!
Difficulty: 9
Character: Any (maybe Capt. Falcon)
Type: Time (You vs. Jigglypuff)
Time Limit: 1 minute
Goal: Get over half of the total KOs done to Jigglypuff
Stage: Corneria
My Hi Score: 2 KOs
Your Hi Score: _________
Basically, you need to KO Jigglypuff as much as you can without help
from the Arwings in the background. This stage will come as pure luck
Whether it's good luck or bad luck... you'll have to see for yourself.
As Capt. Falcon, you can Falcon Punch Jigglypuff as she comes by,
practically scoring a KO in the progress. However, what gets even the
best players at this game mad at this Event is that sometimes an Arwing
will blast Jigglypuff offscreen, obviously without you knowing, and end
up having all your hard work wasted. Hang in there and remember that
Jigglypuff is programmed to just walk around!

Event #33: Lethal Marathon
Avoid the F-Zero machines and race for the finish.
Difficulty: 6
Character: Capt. Falcon
Time Limit: 45 seconds
Type: Adventure (well, a part of it)
Goal: Get to the finish
Stage: F-Zero Grand Prix
My Hi Score: 0' 34" 75
Your Hi Score: _________
This is an Event that will, strangely, dramatically decrease in its
"hard" factor once you know what to do! Just see Goal #15 for advice on
gettin' the hell out of the racetrack!

Event #34: Seven Years
Young Link vs. Link! How can you fight yourself?
Difficulty: 10
Character: Young Link
Type: Stock (Young Link 3, Link 3)
Goal: Beat Link
Stage: Great Bay
My Hi Score: 1' 40" 11
Your Hi Score: _________
Normally, regular Link would be a piece of cake to beat if you've
managed to clear all 33 Events before this one, but as Young Link, you
have a disadvantage in almost every way. Sure, you're faster and you
jump higher, but that's outweighed by the fact that Link can reach
farther than you due to a longer sword, Young Link has practically no
KOing power, and you may confuse the two Links, because well, they're
the same person. Elf. Hylian, Kokiri, whatever. You don't even get to
outfit him differently or put a little name tag on him! :( Anyway, this
battle is going to be tough, no matter how you cut the cheese. You can
sometimes lure him into going into the water of no return underneath
the main platform, if you feel lucky. Or, to speed it up, if he's
standing on one of the rafts, use the aerial down+A attack to Meteor
Smash him into it. It's really hard to pull off, but this is a really
hard Event.

Event #35: Time for a Checkup
Are routine physicals supposed to hurt this much?
Difficulty: 9
Character: Luigi
Type: Time Stock (Luigi 1, Dr. Mario 1, Peach 1)
Time Limit: 3 minutes
Goal: Beat the doctor duo
Stage: Yoshi's Story
My Hi Score: 0' 27" 38
Your Hi Score: _________
Right off the bat, you can hit Peach as sher approaches, but after that
these two are untouchable!  It's one of my favorite Events, but it
functions much like Mario and Peach in the Adventure Mode. This time,
you've got no walls to fend them off from and no Bansai Bills to get
them cowering int he corner, so you need to resort to good old-
fashioned brawling. Well, actually, I can't stress this enough, but
items are your best friend. At least in this game. They fly far, and
they let you hit them while you're in the air, so attack them aerially
and throw everything you've got at them! (Including items, even if you
would normally club people with them, but maybe not the Hammer.) A good
and powerful item here can easily secure a victory on the green side.

Event #36: Space Travelers
Adventurers head for Earth! Ness is the welcome wagon.
Difficulty: 10
Character: Ness
Type: All-Star, no Time Limit (Samus, Kirby, Fox, Capt. Falcon, Falco)
Goal: Beat Falco
Stage: Fourside, Battlefield
My Hi Score: 2' 57" 83
Your Hi Score: _________
Like in Event #5, Spare Change, you'll be controlling Ness, which won't
be easy unless Ness is your favorite character. Even though he IS my
favorite charcater, it's still tough! As a gauge to see how you'll
fare, if you take damage from Samus and Kirby, RETREAT AND PRACTICE
SOME MORE. You won't be able to lay a finger on Falco if you can't
acquire the skill. Whack 'em repeatedly with the Homerun Bat. Any Ness
player will tell you that. And maybe backward-throw them. It's also
surprisingly powerful. You can do that to Fox, but he's so fast, you
will take damage before fighting Capt. Falcon. Fox also loves dodging
you, so stay on the building on the far right and either bat him or
backward-throw him, depending on where he is compared to you. You'll
then switch arenas, to the Battlefield. This will be less in Ness's
favor, since the arena is much smaller. What you want to do is start
hopping from platform to platform, and when a good item shows up, blast
the Captain and the bird away. Take your time; you don't have a time
limit, unlike other All-Star battles. And you fight on the same arena
when the next person comes (except Capt. Falcon). A very unusual All-
Star match indeed, but it still isn't easy.

Event #37: Legendary Pokémon
A slew of legendary Pokémon are all the help you'll get!
Difficulty: 7
Character: Any (preferably Fox)
Type: Stock (You 1, Giant Wireframe 2, Giant Wireframe 2, Jigglypuff 2,
Giant Wireframe 2, Giant Wireframe 2)
Goal: Be the last one standing
Stage: Battlefield
My Hi Score: 1' 19" 57
Your Hi Score: _________
You are pitted against four giant Wireframes, which means they won't be
nearly as easy to send right off into the blast line, and Jigglypuff,
who'll be after the same bounty as you. They're all part of a 5-member
team, so they won't be able to hurt each other. This battle should be
very hard, but you've got assistance in the form of Poké Balls. Pick
them up before Jigglypuff gets to them (she's programmed in this Event
to get the Poké Balls) and throw them down to get the fastest results.
Everyone will dumbly walk into the Pokémon except Jigglypuff, the
mastermind that she is, and their %'s will soar. While they're being
zapped, burnt, whatever, try to pick up another Poké Ball that may just
be within the current Pokémon's range of attack (you won't be affected
at all except when Wobbuffet, who is far from legendary, shows up),
because Jigglypuff will go and pick it up at her first opportunity.
Also, if possible, finish off Jigglypuff as soon as possible, and the
rest of this Event will be very easy.

Event #38: Super Mario Bros. 2
The cast of the classic NES title are raring to go!
Difficulty: 8
Character: Any (Kirby recommended)
Type: Stock (You 2, Mario 2, Luigi 2, Peach 2)
Goal: Beat the Subcon team
Stage: Mushroom Kingdom II
My Hi Score: 1' 19" 83
Your Hi Score: _________
Here is another one-sided battle. You're going to see a lot of one-
sided battles against you in future Events. They get even more
ludicrous than the previous Event. You'll have to see for yourself (or
keep reading on) to see what I mean. This is one of them. pick your
best character, and see if you can successfully fend off and finish a
team of three regular characters: Mario, Luigi, and Peach all playable
characters from Super Mario Bros. 2 (USA). (Doki Doki Panic in Japan,
although they weren't plumbers, but there were a couple of brothers and
a princess.) Luigi is usually the first to fall. He, for no reason,
Green missiles right into the blast line on occasion, and sometimes
Super Coin Jumps into the gaps between the platforms, giving him no way
out. With Luigi out of the picture, sucking Mario or Peach and spitting
them out into the blast line will be much easier. Even easier than when
you had to do it for Event #31.

Event #39: Jigglypuff Live!
Jigglypuff nabs the spotlight on center stage.
Difficulty: 9
Character: Jigglypuff
Type: Stock (Jigglypuff 2, Jigglypuff 2, Jigglypuff 2, Jigglypuff 2)
Goal: Be the last Jigglypuff standing
Stage: Pokémon Stadium
My Hi Score: 2' 18" 15
Your Hi Score: _________
It's Events like these that force you to be fluent with every character
in the game. Many people refuse to play as Jigglypuff, and when they do
they pass her off as a very weak fighter. In actuality, she has the
second most-powerful attack, only overshadowed by Roy's Fire Blade.
This attack is known as Rest, and once you press Down+B when Jigglypuff
is inside someone else, she'll unleash a force that can KO Giga Bowser
at 20%. So if you think your aim is really good, then you can Rest
while everyone else is all huddled together below you when you land to
make some instant KOs, since Jigglypuff is so light. § It seems that
Jigglypuff has another method for an instant KO to another Jigglypuff
by means of an upward throw. § Just remember who you are. Or, you can
start your Rollout attack from a distance and hit them when they come
close, because Jigglypuff has no projectile attacks. Just remember that
her Rollout can turn around, but only after she's gone a certain
distance. This is a difficult Event, so hang in there and don't give up!

Get any remaining secret characters to get the next 11 Events, provided
you already have all the Events above. You don't necessarily have to
have them all cleared though. Only the first 30.

Event #40: All-Star Match 4
Secret characters emerge to join forces...
Difficulty: 7
Character: Any (whoever you do best as)
Time Limit: 4 minutes
Type: All-Star (You 2, Marth 1, Luigi 1, Jigglypuff 1, Mewtwo 1, Mr.
Game & Watch 1)
Time Limit: 4 minutes
Goal: Beat Mr. Game & Watch
Stage: Temple, Kingdom II, Poké Floats, Battlefield, Flat Zone
My Hi Score: 1' 45" 52
Your Hi Score: _________
Just do to Marth like what you do to any other computer players in this
stage: get them to the weird hallway roof thing next to he hole, drop
down, and follow it up with a Smash attack once they get within range.
They'll come back for more. This wastes time, and you've got 240
seconds for this, so you'll need to average less than 48 seconds per
battle. Meaning that once the timer hits 3' 12", you're behind schedule
and need to hurry up. Luigi will Green Missily himself right behind you
and sometimes straight into the blast line. If he doesn't, just Smash
some assistance for him. Jigglypuff will usually stand there while
Squirtle goes into the blast line, so just hop atop Onix for safety and
don't knock Jigglypuff onto it. Mewtwo will drop straight down from his
platform above you, so hit him with a charged upward Smash. Chances are
he'll float onto another platform (or preferably the same one). Soften
him up, and do the cruel trick again when his %'s reach triple digits.
Finally, you've got Mr. Game & Watch. He's the hardest member. By now,
you should realize that All-Star Match 4 doesn't quite stand up to
the challenges of Event #30... Anyway, knock him repeatedly to the
right after he drops down from above, and he'll eventually fly straight
into the blast line.

Event #41: En Garde!
The lithe Marth challenges Link in a battle of steel!
Difficulty: 9
Character: Marth
Type: Stock (You 3, Link 3)
Goal: Beat Marth
Stage: Hyrule
My Hi Score: 1' 41" 82
Your Hi Score: _________
Whoever designs these Events, or at least whoever playtests these, is
really good at Link, because except for Triforce Gathering, every Event
involving Link is exceptionally hard. Since this takes place in the
Hyrule Temple, do the rooftop trick that I keep mentioning while
battling in this stage. If you don't know and don't want to look, make
the opponent stand on the roof of the hallway next to the hole, drop
down immediately, and launch a charged Smash attack (any direction, as
long as it's decently strong). However, instead of a regular Smash
attack, use the Shield Breaker. If you can charge a full four seconds,
which is near impossible in other situations, you can instantly ou 50%
into Link's %! Link is considered by most to be a better character than
Marth anyway, so even if you consider this to be a regular 1-on-1
Event (and the last "fair" one), it might not even be... Oh, and use
items. Even this late in the game, they still help tremendously.

Event #42: Trouble King 2
Hey, Mario! Since when did Bowser get so big, huh?
Difficulty: 10
Character: Luigi
Type: Stock (You 2, Giant Bowser 2)
Goal: Beat Giant Bowser
Stage: Poké Floats
My Hi Score: 0' 25" 06
Your Hi Score: _________
Press your luck with this Event. Giant Bowser exceeds even Giga Bowser
in terms of ability to KO you, because one Bowser Bomb and you're outta
there. He's not too bright though, standing on Squirtle's arm until he
reaches the blast line and all... Giant Bowser's other Stock will,
unlike his first, somewhat down to your skill. Beat him up when you
run inside of him, being careful he doesn't do a Bowser Bomb on you,
and when an item that can cause an exlopsion comes around, throw it at
him to reel him into the blast line once more.

Event #43: Birds of Prey
Capt. Falcon and Falco join forces to take out Fox!
Difficulty: 10
Character: Fox
Type: Stock (You 1, Capt. Falcon 1, Falco 1)
Goal: Beat Capt. Falcon and Falco
Stage: Big Blue
My Hi Score: 0' 23" 15
Your Hi Score: _________
You start out on FalcoN(NNNNNNN)'s main ship he uses to travel between
worlds, but that's not where you want to be. You should normally not
even think of doing this, but go down onto the cars below. Sometimes,
one of them will miss the cars and will be forced to that low road for
a KO. If not, do whatever you can to get them onto the road to the left
since it's against the scrolling and everyone KOed by the scrolling
speed gets KOed there anyway. Smash them, throw them, use the Fire Fox,
whatever. Take advantage of Fox's speed to outfox the others. Fighting
the other guy should be easy if you've spent an hour, or maybe a lot
more, playing as Fox.

Event #44: Mewtwo Strikes!
Don't waste your time battling Zelda...
Difficulty: 6
Character: Any (Roy recommended)
Type: Stock (You 1, Zelda 1, Mewtwo 1)
Goal: Beat Mewtwo without KOing Zelda
Stage: Battlefield
My Hi Score: 0' 29" 78
Your Hi Score: _________
Mewtwo shows up at 15 seconds onto the timer, and since Roy's Fire
Blade delivers an almost-guaranteed KO after 4 seconds of charging, if
you do the math, this means you should start charging up at 11 seconds.
Zelda will make things difficult though. This is why until about 9
seconds, you should try to fend off Zelda and maybe throw her pretty
far with a half-charged Fire Blade, or maybe a Double Edge Dance on the
left floating platform. Stay there, and begin your charge, in the
middle of the platform facing left, when the time is right. Mewtwo
should show up and immediately get caught in your attack for an instant
KO. Just rmember that if Zelda is KOed, then you lose the match. If Roy
isn't working for you, just pick the character you do best as and
remember that Mewtwo shows up at 15 seconds. For info on Mewtwo's
abilities, check him out at the Characters section.

Event #45: Game & Watch Forever!
The system that started a worldwide boom lives on!
Difficulty: 8
Character: Mr. Game & Watch
Type: Stock (Mr. Game & Watch 2, Mr. G&W Team 25)
Goal: Beat the G&W Team
Stage: Flat Zone
My Hi Score: 0' 53" 58
Your Hi Score: _________
This may be a seriously retro-looking battle, but your skills will need
to be far from retro to make it past this Event. Immediately duck, and
being careful not to accidentally set off a Bob-omb or an explosive
container, press A to do the Manhole attack (a little board should pop
up from the ground. Make sure you're still ducking), changing location
and direction as needed. The other G&W's are extremely light, so they
get KOed with a single one of these. Just try not to get attacked so
much in this battle, because you're just as flimsy as they are. Also,
remember that you're the red one, and navigating through the Game &
Watch world will be a breeze.

Event #26: Trophy Tussle 2
Another match for a prize...who will get Entei?
Difficulty: 7
Character: Any (Whoever you do best as)
Type: Time Stock (You 2, Random 2, Random 2, Random 2)
Time Limit: 3 minutes
Goal: Beat everyone else
Stage: Entei Trophy
My Hi Score: 1' 00" 01
Your Hi Score: _________
If you've been storming through the Events to get this far, then these
three idiots you'l face won't be very hard, because they're at almost
the same difficulty as Trophy Tussle 1. There will be two who will gang
up on you, and there'll be one who just hangs out at Entei's head. He
will only attack whenever necessary, so take him out first. Then
proceed to finishing off the other two. Items help out a LOT. Trust me.
Also, you'll be battling in Entei's cloud-like thing on his back, so
remember where you placed your MS Bombs. If you're new to this Event,
your most important thing to be aware of is the time. You've got 3
minutes, that's 180 seconds, to take out these three. Therefore, try
your best, use the Z button when you're about to lose, and eventually,
you'll be the victor. You may also want to try quitting and coming back
to see if the opponents are now people you're good against.

Event #27: Cold Armor
These metal bounty hunters take no prisoners!
Difficulty: 10
Character: Samus
Type: Stock (Samus 1, Metal Samus 2, Metal Samus 2, Metal Samus 2)
Goal: Beat the 3 Metal Samuses
Stage: Brinstar Depths
My Hi Score: 2' 26" 40
Your Hi Score: _________
If you're trying to clear the Events in order, you'll come straight to
a screeching halt when you get to 27. This...Event...is...HELL. You
have one life, and you need to take out three Samuses, who each have 2
lives, and are all metal. I can't tell the Samuses apart, but if you
can, the best way to go at this is the single out a Samus, if you can
even do it to a metallic character. Of course, you obviosuly can't, so
here's where the real eagle-eyes have a field day: Just KO one Samus
twice, because they're all dummies, though three of them with a Metal
advantage will be tough, even if they're dummies. Once one is gone, the
other two will fall like, as they say in Johnny Bravo, a bad soufflé.
If you don't have eagle eyes, skip this Event and clear the other ones
you have before attempting this one. If you can clear tyhe other Events
up to 40, then you'll finally be ready to beat Cold Armor.

Event #28: Puffballs Unite!
Kirbys galore...each with a unique ability!
Difficulty: 8
Character: Any (Dr. Mario recommended)
Type: Stock (You 1, Kirby Team 15)
Goal: Beat the Kirby Team
Stage: Green Greens
My Hi Score: 0' 23" 55
Your Hi Score: _________
This is just like the Kirby Team in the Adventure Mode. If you play as
Dr. Mario, this'll be a snap. Just Super Jump Punch everyone from the
bottom platform, since the Kirbys like to hang out on the platforms
above. I got the record you see above without even trying to set one.
It's that easy.

Event #29: Triforce Gathering
Enter Ganondorf! Team up with Zelda and fight evil!
Difficulty: 7
Character: Link
Type: Stock (Link 1, Zelda 1, Ganondorf 2)
Goal: Beat Ganondorf with Zelda intact
Stage: Hyrule Temple
My Hi Score: 1' 02" 07
Your Hi Score: _________
Oh man...I have to type this up all over again because I accidentally
permanently deleted this part of the FAQ...I need to be more careful
next time... OKay, so anyway, don't forget that in order to win at this
Event, you need to keep Zelda alive. This isn't like Event 19, Peach's
Peril, since you're supposed to get rid of Ganondorf, and Zelda does
some fighting. It might relieve you to know that yes, she does trans-
form. Use all of the tricks you've learned that are common to all
computer players against Ganondorf, because you'll get an extra-special
reward for beating him. Ganondorf tends to bring the fight to the right
side of the arena, and you should follow him, because Zelda will and
she'll get beaten up if you don't. Use any items you can against the
big Gerudo, and edge-guarding at the right edge helps out a LOT. You'll
end up doing a majority of the fighting though, since due to stats
differences between Zelda and Ganondorf, Ganondorf can make quick work
out of Zelda.

If you're lacking Event #30, check the ones you've beaten and see if
they're below 27. If they are, better start beating some Events!


Event #30: All-Star Match 3
Kirby, Pikachu, Ness and Ice Climbers want to fight!
Difficulty: 9
Character: Any (whoever you do best as)
Type: All-Star (You 2, Kirby 1, Pikachu 1, Ness 1, Ice Climbers 1)
Goal: Beat Ice Climbers
Stage: Fountain of Dreams, Pokémon Stadium, Onett, Icicle Mountain
My Hi Score: 2' 39" 45
Your Hi Score: _________
Going relentless on Kirby and Pikachu will get you through this Event.
Obviously, if you made it this far, the first two will be a snap. Ness
and the Ice Climbers, on the other hand, are some real tough cookies!
Ness may be well-equipped to take you out from the ground, but even
though real Ness experts excel much more in the air, this Ness
apparently doesn't. You can easily get him to over 100%, and then
unleash a charged Smash atack at him when he approaches you. The best
place, since Onett has so many platforms everywhere, would have to be
the telephone wires on the right. If you have at least 1' 30" left when
you face the Ice Climbers (of which you probably don't), then keep
jumping. They can't keep up with the scrolling when it gets fast. If
you don't, then attack them from the platform below. After a while,
they'll stand little chance from a well-timed Smash attack, because the
blast line is so close to the heat. Or should I say cold?

If you cleared all the Events above and still can't go any further,
see if you already unlocked Luigi, Falco, Young Link, Dr. Mario, and
Jigglypuff, because they're part of the requirements to get the next 10
Events.

Event #31: Mario Bros. Madness
A classic plumber clash in the Mushroom Kingdom!
Difficulty: 8
Character: Any (Kirby recommended)
Type: Time (You vs. Mario & Luigi)
Time Limit: 2 minutes
Goal: Get more points than the Mario Bros.
Stage: Mushroom Kingdom
My Hi Score: 3 KOs
Your Hi Score: _________
It's normally quite difficult, but with Kirby, it's a cinch. Actually,
it SHOULD be a cinch, but the other brother will sure know how to put a
monkey wrench straight into these plans. WHat you should do is stay on
the left side of the stage, pretty close to where you start. Luigi
should be the first one to head over to where you are. He'll try to
sneak around you by doing a Green Missile over the blocks above your
head, so turn around when he passes above you. Then, suck him up and
spit him (A button after swallowing) into the blast zone. Be quick,
becuase Mario will approach you all the while and attack you as soon as
you start inhaling! Sicne you can't inhale both of them at once, this
will become a major pain, so try to dodge them from the left part of
the arena to the right as you go.

Event #32: Target Acquired
Incoming Arwings! KO Jigglypuff more than they do!
Difficulty: 9
Character: Any (maybe Capt. Falcon)
Type: Time (You vs. Jigglypuff)
Time Limit: 1 minute
Goal: Get over half of the total KOs done to Jigglypuff
Stage: Corneria
My Hi Score: 2 KOs
Your Hi Score: _________
Basically, you need to KO Jigglypuff as much as you can without help
from the Arwings in the background. This stage will come as pure luck
Whether it's good luck or bad luck... you'll have to see for yourself.
As Capt. Falcon, you can Falcon Punch Jigglypuff as she comes by,
practically scoring a KO in the progress. However, what gets even the
best players at this game mad at this Event is that sometimes an Arwing
will blast Jigglypuff offscreen, obviously without you knowing, and end
up having all your hard work wasted. Hang in there and remember that
Jigglypuff is programmed to just walk around!

Event #33: Lethal Marathon
Avoid the F-Zero machines and race for the finish.
Difficulty: 6
Character: Capt. Falcon
Time Limit: 45 seconds
Type: Adventure (well, a part of it)
Goal: Get to the finish
Stage: F-Zero Grand Prix
My Hi Score: 0' 34" 75
Your Hi Score: _________
This is an Event that will, strangely, dramatically decrease in its
"hard" factor once you know what to do! Just see Goal #15 for advice on
gettin' the hell out of the racetrack!

Event #34: Seven Years
Young Link vs. Link! How can you fight yourself?
Difficulty: 10
Character: Young Link
Type: Stock (Young Link 3, Link 3)
Goal: Beat Link
Stage: Great Bay
My Hi Score: 1' 40" 11
Your Hi Score: _________
Normally, regular Link would be a piece of cake to beat if you've
managed to clear all 33 Events before this one, but as Young Link, you
have a disadvantage in almost every way. Sure, you're faster and you
jump higher, but that's outweighed by the fact that Link can reach
farther than you due to a longer sword, Young Link has practically no
KOing power, and you may confuse the two Links, because well, they're
the same person. Elf. Hylian, Kokiri, whatever. You don't even get to
outfit him differently or put a little name tag on him! :( Anyway, this
battle is going to be tough, no matter how you cut the cheese. You can
sometimes lure him into going into the water of no return underneath
the main platform, if you feel lucky. Or, to speed it up, if he's
standing on one of the rafts, use the aerial down+A attack to Meteor
Smash him into it. It's really hard to pull off, but this is a really
hard Event.

Event #35: Time for a Checkup
Are routine physicals supposed to hurt this much?
Difficulty: 9
Character: Luigi
Type: Time Stock (Luigi 1, Dr. Mario 1, Peach 1)
Time Limit: 3 minutes
Goal: Beat the doctor duo
Stage: Yoshi's Story
My Hi Score: 0' 27" 38
Your Hi Score: _________
Right off the bat, you can hit Peach as sher approaches, but after that
these two are untouchable!  It's one of my favorite Events, but it
functions much like Mario and Peach in the Adventure Mode. This time,
you've got no walls to fend them off from and no Bansai Bills to get
them cowering int he corner, so you need to resort to good old-
fashioned brawling. Well, actually, I can't stress this enough, but
items are your best friend. At least in this game. They fly far, and
they let you hit them while you're in the air, so attack them aerially
and throw everything you've got at them! (Including items, even if you
would normally club people with them, but maybe not the Hammer.) A good
and powerful item here can easily secure a victory on the green side.

Event #36: Space Travelers
Adventurers head for Earth! Ness is the welcome wagon.
Difficulty: 10
Character: Ness
Type: All-Star, no Time Limit (Samus, Kirby, Fox, Capt. Falcon, Falco)
Goal: Beat Falco
Stage: Fourside, Battlefield
My Hi Score: 2' 57" 83
Your Hi Score: _________
Like in Event #5, Spare Change, you'll be controlling Ness, which won't
be easy unless Ness is your favorite character. Even though he IS my
favorite charcater, it's still tough! As a gauge to see how you'll
fare, if you take damage from Samus and Kirby, RETREAT AND PRACTICE
SOME MORE. You won't be able to lay a finger on Falco if you can't
acquire the skill. Whack 'em repeatedly with the Homerun Bat. Any Ness
player will tell you that. And maybe backward-throw them. It's also
surprisingly powerful. You can do that to Fox, but he's so fast, you
will take damage before fighting Capt. Falcon. Fox also loves dodging
you, so stay on the building on the far right and either bat him or
backward-throw him, depending on where he is compared to you. You'll
then switch arenas, to the Battlefield. This will be less in Ness's
favor, since the arena is much smaller. What you want to do is start
hopping from platform to platform, and when a good item shows up, blast
the Captain and the bird away. Take your time; you don't have a time
limit, unlike other All-Star battles. And you fight on the same arena
when the next person comes (except Capt. Falcon). A very unusual All-
Star match indeed, but it still isn't easy.

Event #37: Legendary Pokémon
A slew of legendary Pokémon are all the help you'll get!
Difficulty: 7
Character: Any (preferably Fox)
Type: Stock (You 1, Giant Wireframe 2, Giant Wireframe 2, Jigglypuff 2,
Giant Wireframe 2, Giant Wireframe 2)
Goal: Be the last one standing
Stage: Battlefield
My Hi Score: 1' 19" 57
Your Hi Score: _________
You are pitted against four giant Wireframes, which means they won't be
nearly as easy to send right off into the blast line, and Jigglypuff,
who'll be after the same bounty as you. They're all part of a 5-member
team, so they won't be able to hurt each other. This battle should be
very hard, but you've got assistance in the form of Poké Balls. Pick
them up before Jigglypuff gets to them (she's programmed in this Event
to get the Poké Balls) and throw them down to get the fastest results.
Everyone will dumbly walk into the Pokémon except Jigglypuff, the
mastermind that she is, and their %'s will soar. While they're being
zapped, burnt, whatever, try to pick up another Poké Ball that may just
be within the current Pokémon's range of attack (you won't be affected
at all except when Wobbuffet, who is far from legendary, shows up),
because Jigglypuff will go and pick it up at her first opportunity.
Also, if possible, finish off Jigglypuff as soon as possible, and the
rest of this Event will be very easy.

Event #38: Super Mario Bros. 2
The cast of the classic NES title are raring to go!
Difficulty: 8
Character: Any (Kirby recommended)
Type: Stock (You 2, Mario 2, Luigi 2, Peach 2)
Goal: Beat the Subcon team
Stage: Mushroom Kingdom II
My Hi Score: 1' 19" 83
Your Hi Score: _________
Here is another one-sided battle. You're going to see a lot of one-
sided battles against you in future Events. They get even more
ludicrous than the previous Event. You'll have to see for yourself (or
keep reading on) to see what I mean. This is one of them. pick your
best character, and see if you can successfully fend off and finish a
team of three regular characters: Mario, Luigi, and Peach all playable
characters from Super Mario Bros. 2 (USA). (Doki Doki Panic in Japan,
although they weren't plumbers, but there were a couple of brothers and
a princess.) Luigi is usually the first to fall. He, for no reason,
Green missiles right into the blast line on occasion, and sometimes
Super Coin Jumps into the gaps between the platforms, giving him no way
out. With Luigi out of the picture, sucking Mario or Peach and spitting
them out into the blast line will be much easier. Even easier than when
you had to do it for Event #31.

Event #39: Jigglypuff Live!
Jigglypuff nabs the spotlight on center stage.
Difficulty: 9
Character: Jigglypuff
Type: Stock (Jigglypuff 2, Jigglypuff 2, Jigglypuff 2, Jigglypuff 2)
Goal: Be the last Jigglypuff standing
Stage: Pokémon Stadium
My Hi Score: 2' 18" 15
Your Hi Score: _________
It's Events like these that force you to be fluent with every character
in the game. Many people refuse to play as Jigglypuff, and when they do
they pass her off as a very weak fighter. In actuality, she has the
second most-powerful attack, only overshadowed by Roy's Fire Blade.
This attack is known as Rest, and once you press Down+B when Jigglypuff
is inside someone else, she'll unleash a force that can KO Giga Bowser
at 20%. So if you think your aim is really good, then you can Rest
while everyone else is all huddled together below you when you land to
make some instant KOs, since Jigglypuff is so light. § It seems that
Jigglypuff has another method for an instant KO to another Jigglypuff
by means of an upward throw. § Just remember who you are. Or, you can
start your Rollout attack from a distance and hit them when they come
close, because Jigglypuff has no projectile attacks. Just remember that
her Rollout can turn around, but only after she's gone a certain
distance. This is a difficult Event, so hang in there and don't give up!

Get any remaining secret characters to get the next 11 Events, provided
you already have all the Events above. You don't necessarily have to
have them all cleared though. Only the first 30.

Event #40: All-Star Match 4
Secret characters emerge to join forces...
Difficulty: 7
Character: Any (whoever you do best as)
Time Limit: 4 minutes
Type: All-Star (You 2, Marth 1, Luigi 1, Jigglypuff 1, Mewtwo 1, Mr.
Game & Watch 1)
Time Limit: 4 minutes
Goal: Beat Mr. Game & Watch
Stage: Temple, Kingdom II, Poké Floats, Battlefield, Flat Zone
My Hi Score: 1' 45" 52
Your Hi Score: _________
Just do to Marth like what you do to any other computer players in this
stage: get them to the weird hallway roof thing next to he hole, drop
down, and follow it up with a Smash attack once they get within range.
They'll come back for more. This wastes time, and you've got 240
seconds for this, so you'll need to average less than 48 seconds per
battle. Meaning that once the timer hits 3' 12", you're behind schedule
and need to hurry up. Luigi will Green Missily himself right behind you
and sometimes straight into the blast line. If he doesn't, just Smash
some assistance for him. Jigglypuff will usually stand there while
Squirtle goes into the blast line, so just hop atop Onix for safety and
don't knock Jigglypuff onto it. Mewtwo will drop straight down from his
platform above you, so hit him with a charged upward Smash. Chances are
he'll float onto another platform (or preferably the same one). Soften
him up, and do the cruel trick again when his %'s reach triple digits.
Finally, you've got Mr. Game & Watch. He's the hardest member. By now,
you should realize that All-Star Match 4 doesn't quite stand up to
the challenges of Event #30... Anyway, knock him repeatedly to the
right after he drops down from above, and he'll eventually fly straight
into the blast line.

Event #41: En Garde!
The lithe Marth challenges Link in a battle of steel!
Difficulty: 9
Character: Marth
Type: Stock (You 3, Link 3)
Goal: Beat Marth
Stage: Hyrule
My Hi Score: 1' 41" 82
Your Hi Score: _________
Whoever designs these Events, or at least whoever playtests these, is
really good at Link, because except for Triforce Gathering, every Event
involving Link is exceptionally hard. Since this takes place in the
Hyrule Temple, do the rooftop trick that I keep mentioning while
battling in this stage. If you don't know and don't want to look, make
the opponent stand on the roof of the hallway next to the hole, drop
down immediately, and launch a charged Smash attack (any direction, as
long as it's decently strong). However, instead of a regular Smash
attack, use the Shield Breaker. If you can charge a full four seconds,
which is near impossible in other situations, you can instantly ou 50%
into Link's %! Link is considered by most to be a better character than
Marth anyway, so even if you consider this to be a regular 1-on-1
Event (and the last "fair" one), it might not even be... Oh, and use
items. Even this late in the game, they still help tremendously.

Event #42: Trouble King 2
Hey, Mario! Since when did Bowser get so big, huh?
Difficulty: 10
Character: Luigi
Type: Stock (You 2, Giant Bowser 2)
Goal: Beat Giant Bowser
Stage: Poké Floats
My Hi Score: 0' 25" 06
Your Hi Score: _________
Press your luck with this Event. Giant Bowser exceeds even Giga Bowser
in terms of ability to KO you, because one Bowser Bomb and you're outta
there. He's not too bright though, standing on Squirtle's arm until he
reaches the blast line and all... Giant Bowser's other Stock will,
unlike his first, somewhat down to your skill. Beat him up when you
run inside of him, being careful he doesn't do a Bowser Bomb on you,
and when an item that can cause an exlopsion comes around, throw it at
him to reel him into the blast line once more.

Event #43: Birds of Prey
Capt. Falcon and Falco join forces to take out Fox!
Difficulty: 10
Character: Fox
Type: Stock (You 1, Capt. Falcon 1, Falco 1)
Goal: Beat Capt. Falcon and Falco
Stage: Big Blue
My Hi Score: 0' 23" 15
Your Hi Score: _________
You start out on FalcoN(NNNNNNN)'s main ship he uses to travel between
worlds, but that's not where you want to be. You should normally not
even think of doing this, but go down onto the cars below. Sometimes,
one of them will miss the cars and will be forced to that low road for
a KO. If not, do whatever you can to get them onto the road to the left
since it's against the scrolling and everyone KOed by the scrolling
speed gets KOed there anyway. Smash them, throw them, use the Fire Fox,
whatever. Take advantage of Fox's speed to outfox the others. Fighting
the other guy should be easy if you've spent an hour, or maybe a lot
more, playing as Fox.

Event #44: Mewtwo Strikes!
Don't waste your time battling Zelda...
Difficulty: 6
Character: Any (Roy recommended)
Type: Stock (You 1, Zelda 1, Mewtwo 1)
Goal: Beat Mewtwo without KOing Zelda
Stage: Battlefield
My Hi Score: 0' 29" 78
Your Hi Score: _________
Mewtwo shows up at 15 seconds onto the timer, and since Roy's Fire
Blade delivers an almost-guaranteed KO after 4 seconds of charging, if
you do the math, this means you should start charging up at 11 seconds.
Zelda will make things difficult though. This is why until about 9
seconds, you should try to fend off Zelda and maybe throw her pretty
far with a half-charged Fire Blade, or maybe a Double Edge Dance on the
left floating platform. Stay there, and begin your charge, in the
middle of the platform facing left, when the time is right. Mewtwo
should show up and immediately get caught in your attack for an instant
KO. Just rmember that if Zelda is KOed, then you lose the match. If Roy
isn't working for you, just pick the character you do best as and
remember that Mewtwo shows up at 15 seconds. For info on Mewtwo's
abilities, check him out at the Characters section.

Event #45: Game & Watch Forever!
The system that started a worldwide boom lives on!
Difficulty: 8
Character: Mr. Game & Watch
Type: Stock (Mr. Game & Watch 2, Mr. G&W Team 25)
Goal: Beat the G&W Team
Stage: Flat Zone
My Hi Score: 0' 53" 58
Your Hi Score: _________
This may be a seriously retro-looking battle, but your skills will need
to be far from retro to make it past this Event. Immediately duck, and
being careful not to accidentally set off a Bob-omb or an explosive
container, press A to do the Manhole attack (a little board should pop
up from the ground. Make sure you're still ducking), changing location
and direction as needed. The other G&W's are extremely light, so they
get KOed with a single one of these. Just try not to get attacked so
much in this battle, because you're just as flimsy as they are. Also,
remember that you're the red one, and navigating through the Game &
Watch world will be a breeze.

Event #46: Fire Emblem Pride
The heroes of Fire Emblem join forces to fight you!
Difficulty: 10
Character: Any (whoever you do best as)
Type: Stock (You 3, Marth 3, Roy 3)
Goal: Beat the Fire Emblem duo
Stage: Temple
My Hi Score: 6' 23" 68 (don't laugh)
Your Hi Score: _________
You can obviously see from my time that the best rule here is to run
away and use items as needed. It's that simple. They are as untouchable
as the Dr. Mario team in Event #35, if not more. They will use Counter
whenever you try to attack them, so nearly everything is useless until
you get assistance from your best friends in the game, the items. MS
Bombs will completely devastate them, and so will some Pokémon and the
occasional Bob-omb. They also have a tendency to corner you too. All in
all, this and every Event from this one will give you the urge to Smash
your Gamecube. In real life this time.

Funkidelix@yahoo.com seems to have a strategy for all of the Fox players
out there:
`I discovered a fail-proof way to easily defeat Roy and
Marth in Event 46. Select Fox as your character. At
the beginning of the match, dash to the left side of
the board (beneath the Pavilion). You want to lure Roy
and Marth here. Once they arrive, Fox Illusion past
them and dash to right, stopping underneath the very
right edge of the long platform in the middle of the
stage. Wait for Marth and Roy to came after you again,
and as they come at your along that long
straight-away, start blasting them with your Blaster.
They will throw up their shields to defend you, but
your Blaster will eat through them and break their
shields, leaving them defenseless. Keep plugging away
at them with the Blaster while they are helpless until
their damage is over 100%. Then break their shields
once more and smash them off the board while they are
seeing stars. If they ever get too close to you,
repeat the process. Fox's speed and blaster ensure
guaranteed victory in this otherwise very tough event.`

demon_ram@hotmail.com has another trick:
if you can just stand on the VERY left edge of the (very)lower
island/platform and let them come after you, they'll hit you once for
~6% and then fall and die!

Event #47: Trophy Tussle 3
Want a new trophy? Here's your shot at Majora's Mask.
Difficulty: 10
Character: Any (whoever you do best as)
Time Limit: 3 minutes
Type: Stock (You 2, Random 2, Random 2, Random 2)
Goal: Be the last one standing
Stage: Majora's Mask Trophy
My Hi Score: 1' 27" 55
Your Hi Score: _________
I have next to nothing to say. The three random comptuer players, no
matter who they are, will want to concentrate their efforts to bringing
you into oblivion. This is why you want to divert their efforts--and
the only way to do that is to constantly run away! Occasionally, they
stop to pummel each other. It's normally pretty even too. Once their
%'s are high enough, go back to the middle of the mask, between the two
spikes that come out. Do an upward Smash attack. They'll never know
what hit them. Well actually, the CPU knows all, but it'll let you hit
its minions. You don't want to stop to hang around though, because in
addition to the INSANE computer player difficulty, you'll need to pull
it off within three minutes. Also, with any match where you're out-
numbered, it'll be much easier if you can single someone out or if
an enemy is gone for good. Either way, it won't be easy, and the best
remedy for this is to practice, practice, and practice some more! And
maybe keep quitting and trying again until the opponents you face are
the ones you're good against. You'll need to quit using L+R+A+Start.
Not the Z button. That brings you the same opponents.

Event #48: Pikachu and Pichu
These Pokémon are pals...but not with you!
Difficulty: 10
Character: Any (whoever you do best as)
Type: Stock (You 2, Pikachu Infinite, Pichu 1, Pichu 1)
Goal: Beat the Pichus
Stage: Dream Land (Past)
My Hi Score: 1' 13" 60
Your Hi Score: _________
The Pichus are nearly complete wimpolas, but the Pikachu sure isn't...
This may be themed on the Pikachu and Pichu mini-movie, the first leg
of Pokémon: The Movie 3, but this Event is anything but for kids.
Whatever the case may be, this will test both your offensive and
defensive skills to the max. You'll need to defend against Pikachu and
attack the Pichus. If you can KO Pikachu, great. You can use what
precious time you've got when Pikachu's not around to bring damage to
the Pichus and hopefully KO one. Unfortunately, this is pretty much a
Level 9 Pikachu you're dealing with, and the three electric mice can
easily turn you into a punching bag. As usual, an upward Smash after a
lure to dropping through the platforms will work wonders, as well as MS
Bombs and Poké Balls. If you get KOed yourself, don't give up: remember
that you have TWO Stock, and, unknowing to the computer players, you
are invincible until you stop flashing. When this happens, ignore Pika
and pummel the Pichus. Well, I've told you all the advice I can get you
for this. Otherwise, it all comes down to losing, losing, and losing
this Event some more, and finally coming through to claim victory.

Funkidelix@yahoo.com is back and apparently has a similar way to deal
with this Event as well.
`Fox Illusion and the blaster also can work very well
in Event 48 against Pikachu and his Pichus. Fox
Illusion can actually get you close to the Pichus,
while the blaster will slow the whole Pika squad down
to give you breathing room. While this strategy is
nowhere near full-proof, it will work if you have the
patience to master Fox and his excellent speed.`

Event #49: All-Star Match Deluxe
Dr. Mario, Falco, Ganondorf, Roy, Young Link, and Pichu!
Difficulty: 10
Character: Any (Kirby recommended)
Time Limit: 4 minutes
Type: All-Star (You 2, Dr. Mario 1, Falco 1, Pichu 1, Young Link 1,
Roy 1, Ganondorf 1)
Goal: Beat Ganondorf
Stage: Kingdom, Venom, Pokémon Stadium, Great Bay, Temple, Final
Destination
My Hi Score: 3' 28" 90
Your Hi Score: _________
Kirby is generally light and will be tossed around extremely easily by
anyone in this final All-Star Match, but the reason why he is the
character I would always choose is because of how easily and quickly he
can beat Dr. Mario. When the Event begins, just stay where you are. The
Doctor will approach you, and once he gets onto the lift-thingy, start
inhaling. You'll suck up Dr. Mario. Now walk to the left, and when you
think you're close enough to the blast line, spit him out into it. This
will usually finish Dr. Mario in less than 7 seconds. Oh, and since
you're taking on SIX characters instead of the usual five, you'll need
to carefully watch the clock. Time is of the essense.
Anyway, once Dr. Mario is done for, Falco will face you in the next
round. Since he's nearly untouchable, you should repeatedly fly up into
the air and fall right onto him with a Stone attack. Once he gets to
100% and he's on an upper wing, drop down to the lower wing and release
a charged upward Smash when he gets close to you. Normally, you would
dominate a one-on-one fight by Stoning the opponent until they're KOed,
but Pichu has that Thunder attack that he'll repeatedly use until you
reach the upper blast line. That's why when you start this one, drop
down to the main ground, and when Pichu gets close, roll behind him and
attack. The battle versus Pichu won't be too long, since he goes away
at a low %. You can proceed to battle Pichu like usual, except NEVER
use the Stone attack; it'll just means that Pichu'll use Thunder on
you. Instead, if you need to get around Pichu, roll. Young Link is your
fourth enemy. Check your time, because if you have under 2 minutes, you
better pick up the pace. Young Link isn't quite as good at KOing you as
Falco or Pichu, but he knows how to rack up damage like nobody's
business. Watch out for his hookshot, because that's what he'll most
likely do when he gets close to you, in conjunction with the Boomerang.
Stone him like crazy And use items or whatever to put an end to the
elf. By the time you face Roy, your time will probably be low and
chances are your damage will be high. Do what you'd normally do to a
computer player in Hyrule Temple. Get him to drop down from the roof by
the hole and let Roy have one of your upward Smash attacks. Even this
far into the game, he'll repeatedly fall for it. Finally, for some
reason, Ganondorf is always really tough to beat as a comptuer player.
He's nearly untouchable, and you can't do the droppable trick, because
there's no droppables. He'll also, unlike other computer players, dodge
a Stone attack thrown at him. Hopefully, you've got two lives left.
Battle him, and when you get KOed, use the invincibility to attack
Ganondorf without mercy. Because he's so slow, you may get hi % really
high. Remember that items are your friend. They help a lot in the
hardest battles and can swing the match in your favor. § Apparently, you
can also breeze through Dr. Mario, Young Link, Roy, and Ganondorf using
Roy's Fire Blade. §

Event #50: Final Destination Match
Master Hand's the right hand! Now meet the left!
Difficulty: 10
Character: Any (Yoshi, Ganondorf, Roy, Ness, Fox, Falco, Kirby, Peach,
or Pikachu recommended)
Type: Stock (You 1, Master Hand 1, Crazy Hand 1)
Goal: Beat the two hands
Stage: Final Destination
My Hi Score: 2' 14" 85
Your Hi Score: _________
In this Event, you'll face the Master Hand and the Crazy Hand, each
boasting 300HP. You have one life to take them both down. Are you man
enough to handle this mission? I hope so, because you'll do well if you
are adept at using any of the four characters listed above. Yoshi can
double-jump into the air and come down with an aerial down+A attack to
take away as much as 54HP from a hand. But only if you've mastered the
dinosaur. Ganondorf's aerial attacks all pack so much power that he's
also quite efficient, § and his upward Smash ain't too bad either §.
Roy's Blazer quickly reduces the HP of the hands, little by little.
Finally, Ness can spend so much time in the air that dodging the attacks
will be very easy. He can also absorb Master Hand's bullets into health.
ŞFox and Falco can jump like mad, though they may require getting used
to. Peach can also spend a while in the air, and the Parasol works
wonders against them.Ş Ÿ Kirby not only gets to use his Stone attack,
but his Hammer works just as well. Also, don't forget that Kirby can use
the infamous blast-line trick, but he can soar over them as well. Ÿ
Regardless of which character you choose, be aware of what the hands are
about to throw at you, and keep attacking Crazy Hand (the left hand)
whenever possible, because it's much trickier than the old-fashioned
Master Hand. There are also periods when the Crazy Hand simply doesn't
attack, leaving it open. Once the Crazy Hand is finished, the Master
Hand will no longer be able to do Conjunction Attacks, so you can duke
it out the way you've always been doing since Super Smash Bros. 1. And
for your convenience, I've C&Ped the movelist of the hands, their
signals, and how to beat them. Enjoy.
NOTE: ComicCreator2002 has made a good point. Pikachu can use his
Thunder attack to decimate the Hands. Is there going to be a character
without an effective way of dueling with the gloves?

Master Hand Only
·If the Master Hand closes all its fingers except the index and thumb,
then it's about to do the Fingerbang (Normal and harder). It'll shoot
bullets out of the index finger. Constantly jump to avoid it, or if
you're Ness, the PSI Magnet will erase 20% of damage. It normally
shoots just one bullet, but it'll shoot three if it feels it or the
Crazy Hand is in danger.
·If the Master Hand closes all its fingers except the index and middle
fingers, it's going to Walk Across the Arena (all difficulties). It
walks across the arena, and when it gets to the end, it kicks. Touching
it at any point during this will damage you, so when it starts walking,
triple jump over it (or double jump as Yoshi or Ness) and wait until it
goes back to its spot.
·If the Master Hand turns into a fist and opens up completely at the
top of the screen, then it'll do the Slap (Easy and harder). Once you
see it stop at the top, run towards the edge, jump away, and jump back
with the triple jump and by then, if your timing is right, the Master
Hand should already have hit the ground. If you're hit, you'll be
stunned for a little while.

Crazy Hand Only
·If the Crazy Hand floats a bit to the right and stops, then it's gonna
have Seizures (Normal and harder). It's a very devastating attack, and
its warnings are short. If you happen to be on the left side of the
stage, better run away!
·If the Crazy Hand floats to the middle, then it's gonna drop some
Bombs (Normal and harder). Stay to one side until it finishes,
and as soon as the last bomb explodes on the ground, attack it.
·If the Crazy Hand wriggles for a second more than it normally does,
then it'll do the Spider Crawl (Normal and harder). Jump over it.

Both are Able to Do...
·If a hand stops moving and looks like it's holding a giant invisible
pill, then it's about to do the Lasers (Easy and higher). Get under the
wrist and start attack the wrist. You should get its health way down.
The Lasers only do damage where they hit the ground.
·If a hand closes its index and ring fingers, then it's about to do the
Rocket (Easy and higher). Stay in the middle, and look for the hand in
the background. Jump over it and duck as soon as you land, because when
Crazy Hand zooms back, it can still hurt you.
·If a hand zooms offscreen as a fist, then it'll do the Rocket Punch
(all difficulties). Jump over it, and the hand is done with the attack.
·If a hand floats to the top of the screen as a fist and stays a fist,
then it's going to do the Punch (all difficulties). It'll miss if you
keep running in one direction.
·If a hand simply floats to the top of the screen, then it's going to
do the Flyswatter (all difficulties). Jump as high as you can once it
appears in the background.
·If a hand closes all of its fingers except the index finger and is
slanted down a bit, then it's going to do Pushbuttons (Normal and
harder). Jump up into the air to get the hand to do it too up to hit
you. Crazy Hand's can freeze you.
·If a hand is completely open and follows your every move alongside
you, then it's going to do the Grab (Normal and harder). Move away from
it to make it miss. Master Hand's does increments of 13%, while Crazy
Hand does much faster ones of 3% and puts a flower on your head.
·If a hand does the Triple Swipe (All difficulties), there is no
warning sign that's long enough to show you that it's coming. If it
quickly floats up into the air a short distance, I guess that's your
sign. It's not a huge one, but this attack's accuracy is horrible.
·If a hand floats off the stage and quickly comes back at a bit lower
altitude, then it's gonna do the Ground Swipe (all difficulties).
Avoiding it is simple: just jump over it.
·If a hand makes itself really thin long, with all the fingertips
together, it's about to do the Ground Grind (Hard and Very Hard). It's
too fast for you to avoid in any way except shield.

Together, They Do...
·If the Master Hand does the "come here" thing with its index finger
and the Crazy Hand's fingertips sparkle, then they're about to do the
Crazy Knuckles (Hard and Very Hard). If you duck, you should be fine.
The Crazy Hand flies a punch to the Master Hand, who catches it.
·If the hands are emitting some weird gas, then GET AWAY! That's
sleeping gas! It's also about to Applaud (Hard and Very Hard), which
will KO you at about 30 or 40% if you're asleep. i tend to get caught
in this atack, but if you can see it coming, then go to the very edge
and hang there until they're done.
·If the two hands turn themselves into fists, you might want to duck.
They're gonna Double Punch (Hard and Very Hard). If you're hit, you're
pretty much done for.

Better have finished your soup, because you'll need 50 Events licked to
gain access to the last Event...

...Event #51: The Showdown
Giga Bowser, Mewtwo, and Ganondorf unite!
Difficulty: 10
Character: Any (Jigglypuff recommended)
Type: Stock (You 3, Giga Bowser 3, Mewtwo 3, Ganondorf 3)
Goal: Beat the Villains
Stage: Final Destination
My Hi Score: 2' 59" 35
Your Hi Score: _________

Jigglypuff has always been in the shadows among most SSB and SSBM
players. Those who use Jigglypuff are able to kick some serious tail
with her. However, even among regular players (well, those with enough
skill and dedication to make it this far and take on this Event)
Jigglypuff stands out from the crowd with her Rest attack. If you can
get Giga Bowser's % to at least 20, you can jump into Giga Bowser, and
the moment you press Down+B, Giga Bowser will get blasted away. It's
also advised that you lure Giga Bowser to an edge to maximize your
chances. If you do this three times, you can eliminate Giga Bowser's 3
Stocks in less than a minute. It's Mewtwo and Ganondorf in particular
that are a pain in the butt. At least the main threat is gone, so you
should battle like you normally would in a two-on-one. They're not too
bright, but they're bright enough to put you onto the losing side if
you ever let your guard down. Since there's no time limit, take your
time, and wait for the right item to show up. You can battle them
occasionally if you want to, and maybe do the Pound attack to get them
out of your way, but time and time again, it's been proven that the
toughest situations will become easy as pie when your good friend, the
items, come to your aid in the field.
řIt also seems that the infamous fall-off-near-the-blast-line-to-get-
computer-opponents -to-fall-into-it trick works here too, especially
when using Kirby.ř

And so, all 51 Events are cleared. Congrats! You now have the Final
Destination stage to fight on in VS. Mode!

(š)corrected by TheOlympicHero(š)

Events written by Dr. Omicron and Bowser194


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